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 Post subject: Call of Duty 2 1.2 call va() exploit
PostPosted: 20 Nov 2010 22:25 

Joined: 16 May 2010 16:45
Posts: 5
Hey there guys!

Soem people are causing the call va() exploit on my server. Voting is set to off and i have no idea how i am able to fix this problem. Is there anyone of you guys who could explain that to me please? Thank you!

Typho


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 Post subject: Re: Call of Duty 2 1.2 call va() exploit
PostPosted: 20 Nov 2010 22:40 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
I guess you need the following:
http://aluigi.altervista.org/patches/cod2vawo.lpatch

I don't know if it's compatible with cod2 1.2


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 Post subject: Re: Call of Duty 2 1.2 call va() exploit
PostPosted: 20 Nov 2010 23:41 

Joined: 16 May 2010 16:45
Posts: 5
Well, how am i able to fix this? Do i have to do that with a HEX Tool? Or maybe there is an already fixed version?
If i have to do it with the Hex editor, how am i supposed to do this?

or maybe i send you the cod2_lnxded and you can edit this for me?


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 Post subject: Re: Call of Duty 2 1.2 call va() exploit
PostPosted: 21 Nov 2010 10:47 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
the patching process is simple.
download cod2_lnxded on your computer and then follow the steps that you see when you load that lpatch file in your browser (remember to save it on the disk)


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 Post subject: Re: Call of Duty 2 1.2 call va() exploit
PostPosted: 27 Nov 2010 15:37 

Joined: 16 May 2010 16:45
Posts: 5
ok, well i got call of duty 2 1.2, but there is a problem. It always says: "No bytes to patch". Is there any way around it? I could send you the cod2_lnxded and maybe there will be another fix?

Typho


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 Post subject: Re: Call of Duty 2 1.2 call va() exploit
PostPosted: 28 Nov 2010 20:45 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
that message means that the game file is encrypted (not your case) or is not supported by me, so I can't help


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