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 Post subject: CoD4 Keychecker
PostPosted: 07 Jul 2010 03:46 

Joined: 05 Apr 2009 20:39
Posts: 17
I need to know is it possible..to make a app..to check if cod4 GUIDs was in use..without joining a server..
i've seen in php the fake players and the udp packet concerning the keycode in use error..
ie "\xff\xff\xff\xfferror\x0aEXE_ERR_CDKEY_IN_USE"

so is it possible to query the master server checking if any keycode is in use without using cod4?, joining a server..


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 Post subject: Re: CoD4 Keychecker
PostPosted: 07 Jul 2010 08:35 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
it's the same protocol used in Quake 3 and so in my q3onlinekeybrute tool:
"\xff\xff\xff\xff" "getKeyAuthorize 0 YOUR_CDKEY_HERE"

packet sent to cod4master.activision.com:20800

the cdkey must be braketless, so must have a total size of 16 chars
CoD4 adds also a PB hash after the cdkey but it's not needed

for any doubt use a sniffer :)


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 Post subject: Re: CoD4 Keychecker
PostPosted: 07 Jul 2010 20:33 

Joined: 05 Apr 2009 20:39
Posts: 17
Hey,

i used q3onlinecheck tool..changed the master server and port to cod4master.activision.com:20800

but it still says my keys are invalid...is there something more that needs to be changed?..


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 Post subject: Re: CoD4 Keychecker
PostPosted: 07 Jul 2010 21:17 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
uhmmm check if the key is tranmitted in high case (ABCDEF and not abcdef).
anyway as already said before, get a sniffer and sniff what your game client sends so you will have an idea of a correct packet


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 Post subject: Re: CoD4 Keychecker
PostPosted: 04 Nov 2010 23:19 

Joined: 04 Mar 2009 17:14
Posts: 21
that is easily done, made one for myself

it checks a single key via command line or the keys in a file line for line

results them as
1#cdkey - guid - inuse_state - pbban_status - publicbanlist_status
2#cdkey - guid - inuse_state - pbban_status - publicbanlist_status

in windows and writes a logfile, only thing i did not get to work properly was parallel checking without getting bad ordered responses for other key checked at the same time
all based on aluigi sources :D


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