Luigi Auriemma

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 Post subject: Critical: (Core.Class Ravagemod.Ravage NULL) ut2004 demo
PostPosted: 28 Sep 2008 19:00 

Joined: 15 Sep 2008 14:47
Posts: 6
Hey there Mr luigi

Since you help me patch the remote exploit on the ut2004 server demo, yesturday i had my server crashed and this is the crash info:

Code:
Critical: UObject::ResolveName
Critical: UObject::CreatePackage
Critical: UObject::StaticLoadObject
Critical: (Core.Class Ravagemod.Ravage NULL)
Critical: UObject::execClassContext
Critical: (xPlayer CTF-BridgeOfFate.xPlayer @ Function XGame.xPlayer.SetPawnClass : 006B)
Critical: UObject::ProcessEvent
Critical: (xCTFGame CTF-BridgeOfFate.xCTFGame, Function UnrealGame.DeathMatch.Login)
Critical: ULevel::SpawnPlayActor
Critical: ULevel::NotifyReceivedText
Critical: UControlChannel::ReceivedBunch
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: Level Bridge of Fate
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.


I dont know what it is or who did, Maybe you know something about this exploit or have heard of it?

thanks


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 Post subject: Re: Critical: (Core.Class Ravagemod.Ravage NULL) ut2004 demo
PostPosted: 28 Sep 2008 19:13 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
is this the first time you see this type of error?


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 Post subject: Re: Critical: (Core.Class Ravagemod.Ravage NULL) ut2004 demo
PostPosted: 29 Sep 2008 06:48 

Joined: 15 Sep 2008 14:47
Posts: 6
aluigi wrote:
is this the first time you see this type of error?

yes it is, any info about it?


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 Post subject: Re: Critical: (Core.Class Ravagemod.Ravage NULL) ut2004 demo
PostPosted: 30 Sep 2008 22:37 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
no, I have no info.
Anyway if it has happened only one time could be probably only an occasional bug and not an exploitable vulnerability.


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