Luigi Auriemma

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 Post subject: DcMod v. 1.2 vulerabilities
PostPosted: 29 Jan 2010 18:02 

Joined: 07 Dec 2008 17:39
Posts: 5
Hello luigi,
i am a jk2 player (Jedi Knight 2, based on q3 engine). I used your q3fill thing on many servers and it always worked good.But one day i saw a new mod was coming out, it is called dcmod v1.2.
I was wondering if you can find any bug in this mod (q3fill and q3infoboom dont work :( ), and if you want i can send you the .pk3 file of dcmod 1.2.
I hope you'll help me
Regards
naPalm


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