Luigi Auriemma

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 Post subject: SWAT 4 can´t test with unrealfp
PostPosted: 05 Jul 2010 09:06 

Joined: 05 Jul 2010 08:59
Posts: 2
Hi Community,

first i want to say you make a good job aluigi.

Now i have a question. I would test my SWAT 4 server with the unrealfp tool. But i dont understand the parameters. I have try to flood my server with unrealfp 127.0.0.1 10480 but no flood. Than i test "unrealfp -c VERIFYCONTENT 127.0.0.1 10480" but after 3 lines there stand:

-Players ... player_ip_limit or time out.

I want test how long need my server to crash but i cant. I have SWAT 4 1.0
What do I wrong?

Thanks

Dear,
Jacky


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 Post subject: Re: SWAT 4 can´t test with unrealfp
PostPosted: 05 Jul 2010 09:18 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
the command-line is correct (exactly like listed on http://aluigi.org/adv/swat4x-adv.txt) so from my point of view there are no problems.

for the fake players, if I remember correctly unrealfp wasn't able to fill the server because swat4 required some particular crcs or something similar (I tried also with -f and other options without success) so the only effect was a flood of players that join and exit.

are you sure you have not already applied my fixes and/or you are running other third party code (for example my fake players limiter or similar)?


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 Post subject: Re: SWAT 4 can´t test with unrealfp
PostPosted: 05 Jul 2010 09:58 

Joined: 05 Jul 2010 08:59
Posts: 2
Hi aluigi,

thanks for the fast answer. I be sure that i dont install your patches. I have only install the MarkMod.
Now with which command can i try to crash my server? I had try it with the GAMESPYRESPONSE but nothing work.


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 Post subject: Re: SWAT 4 can´t test with unrealfp
PostPosted: 05 Jul 2010 10:13 

Joined: 13 Aug 2007 21:44
Posts: 4068
Location: http://aluigi.org
the 2 commands specified in the advisory (and that you have already tried) are the only bugs of which I'm aware


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